Showing posts with label sketchbook. Show all posts
Showing posts with label sketchbook. Show all posts

Saturday, 16 April 2011

Caged poster

In preparation for the student show, I've designed the following poster:



This is a design that I've drawn in my sketchbook when I first began the project and before I began blogging so its great to be able to create it in its final form.

The poster also features the logo for the film which I spent today working on since I was taking a break from maya.

Friday, 29 October 2010

Meet the Scientist

Now that you've seen the Zombie concept sketches here is the design for his creator, the Scientist.
This character will be speaking towards the camera talking about his creation. During his glorified speech, he realises the experiment has escaped its cell and paranoia and fear creeps up. The animation ends as the experiment leaps on to the scientist (just as he finishes talking).

Thursday, 28 October 2010

Original Character Designs part 3 - True Overlord

Scans from my sketchbook showing the first sketches of the Overlords in their true form.

Overlord Concept sketch


The Overlords in reality are just small, weak goblin-like creatures who barely reach the knees of the average slave. They built the huge mechanical Overlords to appear intimidating and keep their control over the slaves. They sit inside the belly of the robot and control from the inside, enjoying the pain and misery they deal to Enzo's kind.

It will be an awkward moment when Enzo learns the truth as the tables are turned. Here's a Size comparison chart between the robot and the real overlord.

You all look like ants from here...

Wednesday, 27 October 2010

Original Character Designs part 2 - 'Bird'

Scans from my sketchbook showing the development of Enzo's avian friend, 'Bird'.  (Most imaginative name EVER!!!).

My sketchbook is full of pages of bird drawings so I've only scanned a selection of them. Before this, I struggled a lot at drawing birds so its pretty cool looking back at my sketchbook to see the improvements. I looked at a ton of bird photos and videos to understand the anatomy and movement.

At first, I went with the a realistic wing but slowly deformed the drawings back to a more cartoonish style to fit the original idea of a having a small, cute bird. Despite, yellow budgies having a big connection to the mines, I wanted to have a small blue bird to emphasize that it doesnt belong there.

Bird was strangely enough the most difficult character for me to design and finalise and you can see the concept drawing for him below.

Finalised sketch concept for Bird

The animation for Bird will be even harder as so much emotion needs to be shown from this character. Here's hoping I can pull it off.

Tuesday, 26 October 2010

'Project Enzo' Original Character Designs part 1

Scans from my sketchbook showing the very first concept designs for Enzo and the Overlords.

Designs for the Overlords and Enzo

Came up with these designs surprisingly fast, especially the Overlord. I think I was able to get the design down straight away for their mechanical forms. It took me about 2-3 different character designs to reach the version above for Enzo.

Should be interesting to see how my final designs look compared to the original designs, which I will post soon.

Meet the Experiment

Character Design/ facial expressions for my 11 second club's October entry.
This dopey zombie will escape his containment cell and capture the scientist in charge for lunch.

Nick named "Zombeh"


Currently still planning the animation out with the hope of starting it either end of this week or the start of the next.