The following are taken from a cancelled game project I was working on before I started university (around 2007). The game was being made with rpg maker xp at the time so it was mainly a hobby whilst I studied; but I decided to end the project during my studies at Uni as I didn't have the time to work on it. Whilst the project didnt get anywhere, it learnt how to sprite and create the pixel assets. Some day I would like to revive the project, but for now it serves the purpose of being my portfolio for sprites/pixel based animation.
Character Animation:
My work in progress development for animations to be used in the battle system (which featured bigger and more detailed sprites than the normal sprites) |
Another work in progress animation showing the main character being KO'd |
The base character I developed for the battle system characters. |
Animations to be used for the protagonist during cutscenes |
Animations to be used for one of the major characters during cutscenes |
Animations to be used for one of the major characters during cutscenes |
Animations to be used for an enemy during cutscenes |
A selection of walk animations for major characters (walks were limited to 4 frames per direction with frames 1 and frame 3 being identical standing poses) |
Environments:
The following are environments and screenshots from the cancelled game using tilesets I made (made up of 32x32 tiles)
(click for full view)