Anyways, now that I have posted the developmental sketches for each character I can now start posting the finalised concept designs for them. To start it off, here's the design for both Enzo and his friend, Bird.
Enzo and Bird
Enzo Design process
Enzo was born in the mines as a slave. He has never seen the outside world at all.
I wanted his design to some what resemble a bird but still be humanoid. He has feathers poking out of his helmet and his face has a sharp chin to look a little similar to a bird.
I wanted his skin colour to match the mines so that it seems as if his race's skin colour has evolved to resemble the colours of the mines they are confined in. The logo on his chest plate is his identification symbol and will also be a part of the animation's title logo.
Bird Design process
Throughout mining history, birds have had a connection to the mines to indicate any anomalies in the atmosphere. However, Bird is not that type of bird. Instead he is a resident of the outside world where the mines are something new to him. I wanted his colour to be something that stood out in the mines to emphasize that he does not belong here.