With the end of the S5S blog, I can resume my focus on this blog and what had bothered me for a long time was the look of the blog. So it was the perfect chance to give this blog a makeover. However, it hasnt just got a new look but has been updated with new content.
With the new blogger update for viewing images in a slideshow format, it was clear that I needed a gallery page. Also, I have added a seperate page for my showreel with indepth detail on what my contributions are to everything shown in the showreel which I believe will be helpful for any jobs I apply for.
I plan on adding more pages in the near future but for now I can call this blog v2!
Showing posts with label concept art. Show all posts
Showing posts with label concept art. Show all posts
Monday, 14 November 2011
Blog version 2
Labels:
concept art,
progress report,
promotional,
random,
website
Saturday, 16 April 2011
Caged poster
In preparation for the student show, I've designed the following poster:
This is a design that I've drawn in my sketchbook when I first began the project and before I began blogging so its great to be able to create it in its final form.
The poster also features the logo for the film which I spent today working on since I was taking a break from maya.
This is a design that I've drawn in my sketchbook when I first began the project and before I began blogging so its great to be able to create it in its final form.
The poster also features the logo for the film which I spent today working on since I was taking a break from maya.
Labels:
3rd year film,
Caged,
character,
concept art,
Project Enzo,
sketchbook
Tuesday, 16 November 2010
Finalised character designs - True Overlord
This is the final design for the true form of the Overlords. Small, goblin like critters that bark orders from inside a mechanical body. They are well aware that they are weak compared to the slaves, however their knowledge of technology has given them the advantage. Now they roam about in their robotic forms showcasing their superiority.
In traditional stories, Goblins have loved treasure. The Overlords are similar, the mines contain godly amounts of valuable ore, gold, diamonds etc and they wont stop until they claim all of it for themselves. Of course, the slaves do the digging whilst the Overlords sit back and pick one of them to attack for fun. They have a habit of constantly keeping track of numbers which represents how wealthy they have become.
Behind the scenes, away from the working portions of the mines, the overlords enjoy their luxurious life away from the robotic forms such as night clubs and gambling.
I will post their robotic forms soon. It's still a work in progress as I'm not happy with the colour for the armour at the moment.
The True Overlords.
In comparison to their towering robotic forms, these guys
are tiny (barely reaching Enzo's knee)
In traditional stories, Goblins have loved treasure. The Overlords are similar, the mines contain godly amounts of valuable ore, gold, diamonds etc and they wont stop until they claim all of it for themselves. Of course, the slaves do the digging whilst the Overlords sit back and pick one of them to attack for fun. They have a habit of constantly keeping track of numbers which represents how wealthy they have become.
Behind the scenes, away from the working portions of the mines, the overlords enjoy their luxurious life away from the robotic forms such as night clubs and gambling.
I will post their robotic forms soon. It's still a work in progress as I'm not happy with the colour for the armour at the moment.
Labels:
3rd year film,
character,
concept art,
Project Enzo
Wednesday, 3 November 2010
A Gorilla's shortcut
Been working on this piece over the past 3 days (perhaps around 8-12 hours was spent on this, not sure).
Anyways, it started off with the face which I designed on a cushion when watching TV. By design, I mean using your finger to change the direction of the pillow material so that the light and shade forms a picture...if that makes sense. I will always find a way to keep drawing and designing even if i dont have a pen and paper.
So I scribbled the idea down on paper before i lost the cushion's version but had no idea what to use it for.
Well, then I thought why not have the Gorilla surf on a giant banana...right?
Anyways, it started off with the face which I designed on a cushion when watching TV. By design, I mean using your finger to change the direction of the pillow material so that the light and shade forms a picture...if that makes sense. I will always find a way to keep drawing and designing even if i dont have a pen and paper.
So I scribbled the idea down on paper before i lost the cushion's version but had no idea what to use it for.
Well, then I thought why not have the Gorilla surf on a giant banana...right?
Click for bigger version....
The Best Shortcut
As the sun sets and it gets late, the Gorilla takes a shortcut...
I will always find time to paint (digitally) as I find it's great way to take your mind off other pressures like work. Sit back, listen to music and draw...that's my way of relaxing and keeping my motivation high.
Now...back to work.
(Also posted this in my deviant art gallery too)
(Also posted this in my deviant art gallery too)
Sunday, 31 October 2010
Finalised character designs - Enzo & Bird
Happy Halloween!!!
Anyways, now that I have posted the developmental sketches for each character I can now start posting the finalised concept designs for them. To start it off, here's the design for both Enzo and his friend, Bird.
Anyways, now that I have posted the developmental sketches for each character I can now start posting the finalised concept designs for them. To start it off, here's the design for both Enzo and his friend, Bird.
Enzo and Bird
Enzo Design process
Enzo was born in the mines as a slave. He has never seen the outside world at all.
I wanted his design to some what resemble a bird but still be humanoid. He has feathers poking out of his helmet and his face has a sharp chin to look a little similar to a bird.
I wanted his skin colour to match the mines so that it seems as if his race's skin colour has evolved to resemble the colours of the mines they are confined in. The logo on his chest plate is his identification symbol and will also be a part of the animation's title logo.
Bird Design process
Throughout mining history, birds have had a connection to the mines to indicate any anomalies in the atmosphere. However, Bird is not that type of bird. Instead he is a resident of the outside world where the mines are something new to him. I wanted his colour to be something that stood out in the mines to emphasize that he does not belong here.
Labels:
3rd year film,
character,
concept art,
Project Enzo
Friday, 29 October 2010
Meet the Scientist
Now that you've seen the Zombie concept sketches here is the design for his creator, the Scientist.
This character will be speaking towards the camera talking about his creation. During his glorified speech, he realises the experiment has escaped its cell and paranoia and fear creeps up. The animation ends as the experiment leaps on to the scientist (just as he finishes talking).
This character will be speaking towards the camera talking about his creation. During his glorified speech, he realises the experiment has escaped its cell and paranoia and fear creeps up. The animation ends as the experiment leaps on to the scientist (just as he finishes talking).
Labels:
character,
competition,
concept art,
Predator,
sketchbook
Thursday, 28 October 2010
Original Character Designs part 3 - True Overlord
Scans from my sketchbook showing the first sketches of the Overlords in their true form.
Overlord Concept sketch
The Overlords in reality are just small, weak goblin-like creatures who barely reach the knees of the average slave. They built the huge mechanical Overlords to appear intimidating and keep their control over the slaves. They sit inside the belly of the robot and control from the inside, enjoying the pain and misery they deal to Enzo's kind.
It will be an awkward moment when Enzo learns the truth as the tables are turned. Here's a Size comparison chart between the robot and the real overlord.
You all look like ants from here...
Labels:
3rd year film,
character,
concept art,
Project Enzo,
sketchbook
Wednesday, 27 October 2010
Original Character Designs part 2 - 'Bird'
Scans from my sketchbook showing the development of Enzo's avian friend, 'Bird'. (Most imaginative name EVER!!!).
My sketchbook is full of pages of bird drawings so I've only scanned a selection of them. Before this, I struggled a lot at drawing birds so its pretty cool looking back at my sketchbook to see the improvements. I looked at a ton of bird photos and videos to understand the anatomy and movement.
At first, I went with the a realistic wing but slowly deformed the drawings back to a more cartoonish style to fit the original idea of a having a small, cute bird. Despite, yellow budgies having a big connection to the mines, I wanted to have a small blue bird to emphasize that it doesnt belong there.
My sketchbook is full of pages of bird drawings so I've only scanned a selection of them. Before this, I struggled a lot at drawing birds so its pretty cool looking back at my sketchbook to see the improvements. I looked at a ton of bird photos and videos to understand the anatomy and movement.
At first, I went with the a realistic wing but slowly deformed the drawings back to a more cartoonish style to fit the original idea of a having a small, cute bird. Despite, yellow budgies having a big connection to the mines, I wanted to have a small blue bird to emphasize that it doesnt belong there.
Bird was strangely enough the most difficult character for me to design and finalise and you can see the concept drawing for him below.
Finalised sketch concept for Bird
The animation for Bird will be even harder as so much emotion needs to be shown from this character. Here's hoping I can pull it off.
Labels:
3rd year film,
character,
concept art,
Project Enzo,
sketchbook
Tuesday, 26 October 2010
'Project Enzo' Original Character Designs part 1
Scans from my sketchbook showing the very first concept designs for Enzo and the Overlords.
Designs for the Overlords and Enzo
Came up with these designs surprisingly fast, especially the Overlord. I think I was able to get the design down straight away for their mechanical forms. It took me about 2-3 different character designs to reach the version above for Enzo.
Should be interesting to see how my final designs look compared to the original designs, which I will post soon.
Labels:
3rd year film,
character,
concept art,
Project Enzo,
sketchbook
Meet the Experiment
Character Design/ facial expressions for my 11 second club's October entry.
This dopey zombie will escape his containment cell and capture the scientist in charge for lunch.
Nick named "Zombeh"
Currently still planning the animation out with the hope of starting it either end of this week or the start of the next.
Labels:
character,
competition,
concept art,
Predator,
sketchbook
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